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文章基本信息

  • 标题:Real-Time Game Design of Pac-Man Using Fuzzy Logic
  • 本地全文:下载
  • 作者:Adnan Shaout ; Brady King ; Luke Reisner
  • 期刊名称:The International Arab Journal of Information Technology
  • 印刷版ISSN:1683-3198
  • 出版年度:2006
  • 卷号:3
  • 期号:4
  • 出版社:Zarqa Private University
  • 摘要:This paper presents the design and implementation of a real-time fuzzy-based artificial intelligence system for an interactive game. The chosen game is a remake of Pac-Man in which the opponents are BDI-style intelligent agents. The components of the system and the methods used in fuzzifying the game’s rules and variables are discussed. In addition, comparisons are drawn between the proposed fuzzy solution and other crisp and fuzzy approaches
  • 关键词:Fuzzy logic; artificial intelligence; intelligent agents; real-time; interactive; game
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