期刊名称:The International Arab Journal of Information Technology
印刷版ISSN:1683-3198
出版年度:2006
卷号:3
期号:4
出版社:Zarqa Private University
摘要:This paper presents the design and implementation of a real-time fuzzy-based artificial intelligence system for an interactive game. The chosen game is a remake of Pac-Man in which the opponents are BDI-style intelligent agents. The components of the system and the methods used in fuzzifying the game’s rules and variables are discussed. In addition, comparisons are drawn between the proposed fuzzy solution and other crisp and fuzzy approaches
关键词:Fuzzy logic; artificial intelligence; intelligent agents; real-time; interactive; game