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文章基本信息

  • 标题:A Hierarchical Triangulation for Multiresolution Terrain Models
  • 本地全文:下载
  • 作者:Abásolo M.J. ; De Giusti A. ; Blat J.
  • 期刊名称:Journal of Computer Science and Technology
  • 印刷版ISSN:1666-6046
  • 电子版ISSN:1666-6038
  • 出版年度:2000
  • 卷号:1
  • 期号:3
  • 出版社:Iberoamerican Science & Technology Education Consortium
  • 摘要:Interactive visualisation of triangulated terrain surfaces is still a problem for virtual reality systems. Apolygonal model of very large terrain data requires a large number of triangles. The main problems arethe representation rendering efficiency and the transmission over networks. The major challenge is tosimplify a model while preserving its appearance. A multiresolution model represents different levels ofdetail of an object. We can choose the preferable level of detail according to the position of the observerto improve rendering and we can make a progressive transmission of the different levels. We propose amultiresolution triangulation scheme that eliminates the restrictions of the restricted quadtreetriangulation and obtains better results
  • 关键词:multiresolution model; terrain model; level of detail; quadtree subdivision; hierarchical
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