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  • 标题:Aspects of Replayability and Software Engineering: Towards a Methodology of Developing Games
  • 本地全文:下载
  • 作者:Joseph Krall ; Tim Menzies
  • 期刊名称:Journal of Software Engineering and Applications
  • 印刷版ISSN:1945-3116
  • 电子版ISSN:1945-3124
  • 出版年度:2012
  • 卷号:5
  • 期号:7
  • 页码:459-466
  • DOI:10.4236/jsea.2012.57052
  • 出版社:Scientific Research Publishing
  • 摘要:One application of software engineering is the vast and widely popular video game entertainment industry. Success of a video game product depends on how well the player base receives it. Of research towards understanding factors of success behind releasing a video game, we are interested in studying a factor known as Replayability. Towards a software engineering oriented game design methodology, we collect player opinions on Replayability via surveys and provide methods to analyze the data. We believe these results can help game designers to more successfully produce entertaining games with longer lasting appeal by utilizing our software engineering techniques.
  • 关键词:Games; Entertainment; Design; Software; Engineering; Replayability
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