摘要:Humanities scholars and librarians both confront questions regarding the boundaries of texts and the relationships between various editions, translations and adaptations. The Functional Requirements for Bibliographic Records (FRBR) Final Report from the International Federation of Library Associations has provided the library community with a model for addressing these questions in the bibliographic systems they create. The Preserving Virtual Worlds project has been investigating FRBR's potential as a model for the description of computer games and interactive fiction. While FRBR provides an attractive theoretical model, the complexity of computer games as works makes its application to such software creations problematic in practice.