期刊名称:Journal of Automation, Mobile Robotics & Intelligent Systems (JAMRIS)
印刷版ISSN:1897-8649
电子版ISSN:2080-2145
出版年度:2006
卷号:25
页码:457-502
出版社:Industrial Research Inst. for Automation and Measurements, Warsaw
摘要:Structured game representations have recently attracted interest as models for
multi-agent artificial intelligence scenarios, with rational behavior most
commonly characterized by Nash equilibria. This paper presents efficient, exact
algorithms for computing Nash equilibria in structured game representations,
including both graphical games and multi-agent influence diagrams (MAIDs). The
algorithms are derived from a continuation method for normal-form and
extensive-form games due to Govindan and Wilson; they follow a trajectory
through a space of perturbed games and their equilibria, exploiting game
structure through fast computation of the Jacobian of the payoff function. They
are theoretically guaranteed to find at least one equilibrium of the game, and
may find more. Our approach provides the first efficient algorithm for computing
exact equilibria in graphical games with arbitrary topology, and the first
algorithm to exploit fine-grained structural properties of MAIDs. Experimental
results are presented demonstrating the effectiveness of the algorithms and
comparing them to predecessors. The running time of the graphical game algorithm
is similar to, and often better than, the running time of previous approximate
algorithms. The algorithm for MAIDs can effectively solve games that are much
larger than those solvable by previous methods