摘要:In the 2013 curriculum there are three aspects that will be assessed, namely cognitive aspects, affective aspect and psychomotor aspects, but the affective aspect assessment is very rare. This research aims to determine the difference in the affective aspect of grade VIII students SMP Negeri 9 Pontianak between being taught with role playing models and model make – a match. This research includes True Experimental Design with draft Posttest Only Control Design. Sample determination using Random Sampling technique. Experimental class I (VIII F) using role playing model and experimental class II (VIII G) using make – a match model. Data collection using poll. Data analysis is used in the U Mann-Whitney test. The research results show an average of the affective aspects of the I 84.32 experiment and the II 83.43 experiment. And the U Mann-Whitney test results obtained significance value 0.760 > 0.05. This research conclusion is the affective value of students who are taught using role playing models and model make – a match not found differences.
其他摘要:Pada kurikulum 2013 terdapat tiga aspek yang akan dinilai, yaitu aspek kognitif, aspek afektif dan aspek psikomotorik, namun penilaian aspek afektif sangat jarang dilakukan. Penelitian ini bertujuan untuk mengetahui perbedaan aspek afektif siswa kelas VIII SMP Negeri 9 Pontianak antara yang di ajar dengan model role playing dan model make – a match. Penelitian ini termasuk True Experimental Design dengan rancangan Posttest Only Control Design. Penentuan sampel menggunakan teknik Random Sampling. Kelas eksperimen I (VIII F) dengan menggunakan model role playing dan kelas eksperimen II (VIII G) dengan menggunakan model make – a match. Pengumpulan data menggunakan angket. Analisis data menggunakan uji beda U Mann-Whitney. Hasil penelitan menunjukkan rata-rata aspek afektif pada eksperimen I 84,32 dan eksperimen II 83,43. Sedangkan hasil uji U Mann-Whitney diperoleh nilai signifikansi 0,760 > 0,05. Kesimpulan penelitian ini yaitu nilai afektif siswa yang di ajar menggunakan model role playing dan model make – a match tidak ditemukan perbedaan.