首页    期刊浏览 2024年12月03日 星期二
登录注册

文章基本信息

  • 标题:Game Methodology for Design Methods and Tools Selection
  • 本地全文:下载
  • 作者:Rafiq Ahmad ; Nathalie Lahonde ; Jean-Francois Omhover
  • 期刊名称:Journal of Learning Design
  • 印刷版ISSN:1832-8342
  • 出版年度:2014
  • 卷号:7
  • 期号:1
  • 页码:1
  • DOI:10.5204/jld.v7i1.94
  • 出版社:Queensland University of Technology
  • 摘要:Design process optimisation and intelligence are the key words of today’s scientific community. A proliferation of methods has made design a convoluted area. Designers are usually afraid of selecting one method/tool over another and even expert designers may not necessarily know which method is the best to use in which circumstances. This detailed study aims to optimise and simplify the selection process of general design methods and tools. It has been carried out to support designers’ selection of methods/tools for general design. The proposed original methodology, named Design Game Matrix of Tool Selection (DG-MOTS) and based on the analogy of the game of Snakes and Ladders, has been validated by designers.
  • 其他关键词:Design optimisation, Design tools and methods selection, Decision during design, Snakes and Ladders game
国家哲学社会科学文献中心版权所有