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  • 标题:Interest Among Primary Care Patients in Group Problem-Solving Gameplay for Mental Health
  • 本地全文:下载
  • 作者:Brandon J. Auer ; Christopher Sciamanna ; Joshua M. Smyth
  • 期刊名称:Preventing Chronic Disease
  • 印刷版ISSN:1545-1151
  • 出版年度:2018
  • 卷号:15
  • 页码:1
  • DOI:10.5888/pcd15.170488
  • 出版社:Centers for Disease Control and Prevention
  • 摘要:Mental health programs to improve problem-solving skills and reduce stress through social gameplay can improve psychiatric outcomes, but little is known about whether adult patients are interested in using them. Primary care patients (n = 467) completed a cross-sectional survey to assess interest in using 2 types of group programs for mental health. A significantly greater percentage (23.7%) of patients expressed interest in a gameplay-based program than in interpersonal therapy (17.6%) (P < .001). Lonely patients and younger patients were more likely to report interest in gameplay. Results suggest that diverse patient populations are interested in using gameplay programs for mental health.
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