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  • 标题:Study of an Application Development Environment Based on Unity Game Engine
  • 本地全文:下载
  • 作者:Sagor Ahamed ; Anomita Das ; Shahnawaz Tanjib
  • 期刊名称:International Journal of Computer Science & Information Technology (IJCSIT)
  • 印刷版ISSN:0975-4660
  • 电子版ISSN:0975-3826
  • 出版年度:2020
  • 卷号:12
  • 期号:1
  • 页码:43-62
  • DOI:10.5121/ijcsit.2020.12103
  • 出版社:Academy & Industry Research Collaboration Center (AIRCC)
  • 摘要:In the current era of smartphone, mobile games have become really popular. To the high growth rate of mobile media, online games are getting progressively well-known and have been generally played, particularly among teenage-aged citizens. Our paper is about learning the development process of an ordinary online multiplayer game model and analysis of the complexity for its mobile option by several types of testing using Unity game engine. The emphasis is put on utilizing the inherent Unity segments in a multiplayer game in particular, building up accessory practices to utilize Unity’s Scripting API for C# and incorporating outsider segments like the networking engine, 2D models, and molecule frameworks made for use with Unity and accessible through the Unity Asset Store. We choose to lead a convenient testing on the implemented mobile game application. We also make remarks on Unity as a multiplayer game improvement condition and execution engine.
  • 关键词:Unity;mobile game testing;Multiplayer;Android Mini Game;Analysis
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