摘要:The videogames industry involves professionals, spectators and supporters. With the growth of electronic games, opens up the possibility of a contemporary research. With this, the objective of this study was to analyze the academic-scientific production about this theme. To answer this question, we use Pierre Bourdieu's theory. We selected six national scientific journals where 8.735 papers were found, after the exclusion criteria, 41 texts are part of the sample. We have been able to verify that Revista Licere and Revista Motrivivência, are the main scientific journals to give vent to this discussion. Fined 11 researchers to use this theme. Two main centers of disclosure were evidenced, one leased at the Federal University of Paraná and another at the Federal University of Santa Catarina. We conclude that the academic relationship networks are possible to be observed as social positions of a subfield of investigations, moved and influenced by a scientific habitus.
关键词:Jogos eletrônicos; Educação física; Produção do conhecimento