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  • 标题:End-user centred Adaptation Process of an Educational Exergame to Mobile Platforms
  • 本地全文:下载
  • 作者:Bernardo Benites de Cequeira ; Débora Nice Ferrari Barbosa ; João Batista Mossmann
  • 期刊名称:RENOTE : Revista Novas Tecnologias na Educação
  • 电子版ISSN:1679-1916
  • 出版年度:2020
  • 卷号:18
  • 期号:1
  • 页码:162-175
  • DOI:10.22456/1679-1916.105987
  • 出版社:CINTED/UFRGS
  • 摘要:This work presents the educational Exergame “The Incredible Adventures of Apollo & Rosetta in Space” adaptation process to mobile platforms, specifically Tablets. The Exergame was developed for Elementary School children in the school context, presented in previous work. The objective of this work is to propose a combination of three distinct end-user centered techniques in the process of the game adaptation: 1) evolutionary model of software development aimed for games; 2) non-participant observation on game applications with voluntary participants; 3) semi-structured interview with the participants. The methodology allowed the project’s development team to constantly evaluate the game adaptation through prototypes and user tests with four voluntary participants. These user tests were done in pairs during three sessions, with 1- hour session per week. As the results indicated, this end-user centered development enabled an effective portability process of the game between platforms.
  • 关键词:exergame;mobile game;game adaptation;executive functions;inhibitory control;
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