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  • 标题:Which one is the best? A quasi-experimental study comparing frameworks for unplugged gamification
  • 本地全文:下载
  • 作者:Wilk Oliveira ; Armando M. Toda ; Paula T. Palomino
  • 期刊名称:RENOTE : Revista Novas Tecnologias na Educação
  • 电子版ISSN:1679-1916
  • 出版年度:2020
  • 卷号:18
  • 期号:1
  • 页码:162-175
  • DOI:10.22456/1679-1916.105971
  • 出版社:CINTED/UFRGS
  • 摘要:Despite many studies proposing and evaluating frameworks to design gamified environments in education, there is still difficulty in making end-users (e.g., teachers, instructors, and designers) use these services and assess which ones are most appropriate for their context. We tackled this challenge by comparing two frameworks to design a gamified non-virtual class, through a quasiexperimental study. Our main results indicate that one of the frameworks (Six Steps to Gamification - 6D) proved to be more adaptable to the context and the other (GAMIFY-SN) was more complete to associate the gamification elements within the instructor’s final objectives in the gamified class. Thus, our results promote a contribution to end-users through insights on which the most suitable framework to use in each situation.
  • 关键词:frameworks; GAMIFY-SN
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