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  • 标题:PENGEMBANGAN KARTU PERMAINAN EDUKATIF UNTUK PENGETAHUAN CABANG-CABANG OLAHRAGA
  • 本地全文:下载
  • 作者:Adytia Dwi Hermawan ; Adytia Dwi Hermawan ; Soegiyanto
  • 期刊名称:Journal of Sport Sciences and Fitness
  • 印刷版ISSN:2252-6528
  • 出版年度:2015
  • 卷号:4
  • 期号:2
  • 页码:20-26
  • 语种:English
  • 出版社:Universitas Negeri Semarang
  • 摘要:The level of success of the development that creates a product in the form of educative playing card related to leraning based on student centered learning. Educative playing card is an educative innovation inlearning sports to gain the knowledge of sports branches. This research belongs to development research. The procedures of the product development include: the analysis of the product that will be created, the development of the previous product, validation by the expert and revision, small group experiment and revision, large group experiment and final product. Questioner given to the experts and students used to collect the data. Data analysis technique used in this research is descriptive presentage. The experiment shows the experts evaluation data that are, sports games experts 88% (good), media expert 98% (very good), small group experiment 88,36% (good), field experiment 92,92% (very good). From the data above, it can be conclude thatthis model of educative playing card can be used by the students of SMA Negeri 1 Parakan Temanggung to expand their knowledge about sport branches. Based on the experiment, this educative playing card is effective to be applied in sports learning as grouped in martial sport, athletics, ball sports and water sports. This product can be used by teachers in senior high school in learning sport as an alternative in delivering the material.Teachers may use this educative playing card deppend on their creativities to deliver the material related to sports.
  • 其他摘要:Tingkat keberhasilan pengembangan dan menghasilkan produk berupa model kartu permainan edukatif yang mengacu pada pembelajaran berbasis student centered learning. Kartu permainan edukatif merupakan inovasi dalam pembelajaran penjasorkes yang bersifat eduk
  • 关键词:Educative playing card; game medium; and sport branches _________
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