期刊名称:International Journal of Computer and Information Technology
印刷版ISSN:2279-0764
出版年度:2020
卷号:9
期号:1
页码:8-16
出版社:International Journal of Computer and Information Technology
摘要:Firewall is an essential device in every computer
network. It needs skillful professionals to accurately configure its
rules for proper functioning. To help prepare these professionals,
university level students need more engaging and attractive
interactive tools to develop their skills. For this regard, this
paper presents the design, implementation and evaluation of
"Compu Castel" educational video game that teaches firewall
concepts. In addition to evaluating the impact of educational
game on short-term knowledge acquisition, both, mid-term (after
2 months) and long-term (after 5 months) knowledge retention is
analyzed. The results confirm that educational games affect
positively short-term knowledge acquisition compared with
traditional text based methods. Moreover, educational games
enhance knowledge retention for mid-term and long-term
periods.