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  • 标题:The Computational Complexity of Portal and Other 3D Video Games
  • 作者:Erik D. Demaine ; Joshua Lockhart ; Jayson Lynch
  • 期刊名称:LIPIcs : Leibniz International Proceedings in Informatics
  • 电子版ISSN:1868-8969
  • 出版年度:2018
  • 卷号:100
  • 页码:19:1-19:22
  • DOI:10.4230/LIPIcs.FUN.2018.19
  • 出版社:Schloss Dagstuhl -- Leibniz-Zentrum fuer Informatik
  • 摘要:We classify the computational complexity of the popular video games Portal and Portal 2. We isolate individual mechanics of the game and prove NP-hardness, PSPACE-completeness, or pseudo-polynomiality depending on the specific game mechanics allowed. One of our proofs generalizes to prove NP-hardness of many other video games such as Half-Life 2, Halo, Doom, Elder Scrolls, Fallout, Grand Theft Auto, Left 4 Dead, Mass Effect, Deus Ex, Metal Gear Solid, and Resident Evil. These results build on the established literature on the complexity of video games [Aloupis et al., 2014][Cormode, 2004][Forisek, 2010][Viglietta, 2014].
  • 关键词:video games; hardness; motion planning; NP; PSPACE
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