期刊名称:IEEE Transactions on Emerging Topics in Computing
印刷版ISSN:2168-6750
出版年度:2017
卷号:5
期号:1
页码:77-83
DOI:10.1109/TETC.2015.2504241
出版社:IEEE Publishing
摘要:In a world where students are increasing digitally tethered to powerful, always on mobile devices, new models of engagement and approaches to teaching and learning are required from educators. Serious games (SGs) have proved to have instructional potential, but there is still a lack of methodologies and tools not only for their design but also to support the game analysis and assessment. This paper explores the use of SG to increase student engagement and retention. The development phase of the Circuit Warz game is presented to demonstrate how electronic engineering education can radically be reimagined to create immersive, highly engaging learning experiences that are problem-centered and pedagogically sound. The learning mechanics-game mechanics framework for the SG game analysis is introduced and its practical use in an educational game design scenario is shown as a case study.
关键词:game based learning;Engineering education;learning mechanics-game mechanics (LM-GM) model