期刊名称:Online - Heidelberg Journal of Religions on the Internet
出版年度:2015
卷号:7
语种:English
出版社:Institute for Religious Studies, University of Heidelberg
摘要:Using the example of the US American Christian initiative GameChurch and their goals and activities in the context of digital games, the authors emphasize the significance of applying an actor-centered perspective on the research of digital gamers and the socio-cultural practice of ‘gaming’. While game-immanent topics might be the most obvious area of study, the focus on gamers and their in-game conduct offers exceptionally deep insights into the interconnections of in-game content with the religious disposition of the gamers. Thus, an actor-centered approach can generate important new data and perspectives for the analysis of contemporary (religious) meaning-making processes within individual and group-based pop-cultural contexts.