QuickTrophy.com.
Brunswick, Gary J. ; Dehring, Terry
CASE DESCRIPTION
The primary subject matter of this case concerns the growth and
development of a web-based trophy and awards retail business, with
primary focus on marketing strategy issues. Secondary issues examined
include the identification and measurement of relevant performance
metrics for an upstart firm such as QuickTrophy.com, and the
relationship between strategic goal setting and the implementation of
relevant strategies designed to achieve those goals. This case has a
difficulty level of 3-4, and would be appropriate for junior-to-senior
level students. The case is designed to be taught in 3 class hours, and
is expected to require 4-6 hours of outside preparation by students. It
might be helpful for students to examine other successful and failed
web-based business models for comparison purposes.
CASE SYNOPSIS
The case centers around a group of entrepreneurs who recognized,
develop and implement a unique web-based business model applied to the
sports trophy business. QuickTrophy.com offers customers levels of
customer service unparalleled in the trophy business, including an
easy-to-use website, next day shipping, and a money-back guarantee. The
company faces some unique challenges in developing and maintaining a
consistent customer base, and is looking for additional ways of
expanding their business through complimentary products and services.
QuickTrophy.com is a small company, which has an interesting value
proposition and the potential for significant growth.
INSTRUCTORS' NOTES
Recommendations for Teaching Approaches
This case is designed for use in a variety of different courses,
including Marketing Strategy, Strategic Management, Business Policy, and
E-commerce, although the case is probably most relevant to courses such
as Marketing Strategy and E-commerce. Students will probably be
motivated to investigate the company purely based upon the name of the
case (QuickTrophy.com), and may have some experience with the product,
either having been on a sports team, or having served as a coach of a
sports team. The case is also designed to get students to think about
what it would take to start a small web-based business such as
QuickTrophy.com, and to think about the links between plans and action,
or strategy and implementation.
The case can be assigned as an individual assignment, or as a group
or team assignment, and could be coupled with another web-based case
(either a successful or unsuccessful firm), allowing students to compare
and contrast. For example, how does QuickTrophy.com compare to
successful web-based ventures such as Amazon.com or Travelocity.com, or
how does QuickTrophy.com compare to failed ventures such as Webvan.com ?
A number of web-related references (most competitors) are also mentioned
in the case. In using this case, students will also be expected to use
some (limited) quantitative skills, focusing on revenues, costs,
margins, and break-even; in some courses, this case could be used as an
initial exposure to these types of issues. Additionally, it might be
both helpful and interesting to invite a local entrepreneur to either
discuss the case, or to comment on student case presentations. Students
would probably find the perspective of the entrepreneur both interesting
and challenging.
TEACHING OBJECTIVES
There are a number of teaching objectives linked to this case,
including the following:
1. To expose students to the challenges and opportunities of
starting and growing a new business.
2. To challenge students to make the connection between developing
strategic marketing plans and successfully implementing those plans.
3. To provide students with the opportunity to better understand a
web-based business model, and to draw similarities with
"traditional" business models.
4. To give students a limited opportunity to explore the financial
issues associated with an upstart business.
CASE TEACHING QUESTIONS AND ANSWERS
1. How can QuickTrophy.com achieve brand recognition in a rapidly
congested internet marketplace ? How can a national brand be built on a
local marketing budget. When a volunteer coach needs to get trophies,
what can be done to make sure he or she thinks of QuickTrophy.com ? What
methods of brand-building can be employed that are effective and yet
inexpensive ?
Although the focus of this question is on branding, there are
implications for many aspects of QuickTrophy.com's operations.
Building a national brand on a small (local) budget can be problematic.
One strategy might be to have QuickTrophy.com target one, or a small
number of specific geographic markets (i.e., major metropolitan areas,
Chicago for example) to initially target their brand-building
activities. For example, spending money on advertising (print, radio,
billboards, transit signage) for a period of 1 year might yield
considerable results in a major metropolitan area. Partnering with
various youth sports leagues is another strategy which might be
employed; can QuickTrophy.com's name be featured on league
information or websites, or be designated as a "preferred"
trophy provider for the league ? Sales promotional items, such as
refrigerator magnets, pens, notepads might also be used. Another simple
approach might be for QuickTrophy.com to invest in a simple
"yellow-pages" advertisement and listing in a major
metropolitan area, and then measure the increase in orders coming from
that area (for a period of a year following the placement of the
"yellow-pages" listing). Given QuickTrophy.com's limited
resource base, a targeted approach to brand-building would seem to be
the most cost-effective.
2. Search engine placement is rapidly increasing in price to
ridiculous levels. How can more traffic be driven to the web site on a
cost-effective basis ? What will it take to double the number of web
site visitors ? Quadruple ? Increase the visitors by an order of
magnitude ? What methods are available and what will each method
cost--in total an on a per customer basis ? In other words, what are the
customer acquisition costs per method ?
A good analogy here is to use the example of a normal shopping mall
(and the parking lot surrounding the shopping mall). The internet is
like a huge shopping mall that is tailored for each customer. It is easy
to get a space in the shopping mall. But the most desirable locations
appear to be right by the front door. There is only so much retail space
by the front door, so search engines have been auctioning off the real
estate and the prices have been bid to absurd, almost irrational levels.
Strategies to try would be to search out less utilized CPC (cost per
click) vendors where key words have not been bid as high (bidding for a
location at a secondary mall entrance--the back or side door). The
volume is less so traffic, although more reasonably priced, will be less
as well. Another strategy is to bid on less frequently used key words
(alternative mall entry points). Prado's Principle (80/20 rule) is
certainly applicable to keyword bidding. Approximately 80% of the
customers use the obvious keywords and these are the words bid beyond
sensible levels. Thus, it takes a lot of auxiliary keywords and CPC
vendors to compensate for the 80% of customers going to the "other
guys".
Another strategy is to "get to the customer in the mall
parking lot", via e-mails. A good strategy would be to send e-mails
to existing customers on a regular basis, encouraging repeat purchases.
E-mails can also be sent to potential customers who have been to the web
site and opted-in to a mailing list. E-mail lists can also be purchased
or rented from leagues, portal sites, other web opt-in vendors, or
harvested from pertinent web sites.
Yet another strategy to "attract the customer in the parking
lot" would be to form alliances with sports leagues in return for
"commissions". This would involve setting up a link on the
league website funneling customers directly to the web site, by-passing
the search engines altogether.
Search engine optimization will help secure space near the front
door of the mall (on the first page of the search results), but it is
difficult, time consuming, and constantly changing. It requires either a
dedicated person, or a contract with an outside agency with costs
competitive to CPC. The results can often be a higher closing ratio and
more credibility with customers.
Students should estimate costs for the strategies as well as the
expected number of additional customers. The results should be
quantitative. Emphasis should be placed on
Return on Investment (ROI) for each strategy. Estimates should be
reasonable and students should offer supporting material.
3. People only coach for a few years, and only purchase trophies
once or twice a year. How can QuickTrophy.com get to the decision-maker
at the right time? How many new customers need to be added each month to
replace "lost" coaches and still achieve a significant level
of growth ? How can "new" customers be identified and
cultivated by QuickTrophy.com ?
Initially, this would seem to be a daunting challenge for
QuickTrophy.com, particularly when the brand name is still relatively
unknown. One possible strategy would be to develop ongoing contacts /
relationships with various types of youth sports leagues, regularly
obtaining current mailing lists of coaches, or to become the
"preferred" trophy vendor for that league. Having high levels
of customer service will also lead to positive word-of-mouth, and in
turn "retiring' coaches who have used QuickTrophy.com will
have positive things to say to their replacements.
The turnover issue among "lost" coaches is an interesting
one to continue. What is the average tenure of a youth sports team
coach; 1 year ? 2 years ? Student should be encouraged to develop a
series of "what if" analyses to factor in a range of possible
turnover assumptions (i.e., for example, assume QuickTrophy loses 50% of
their customer base every 2 years). Estimates on turnover rate can be
obtained from personal experience, conversations with coaches, or
surveys.
4. Are there other market channels that should be exploited ? Other
product lines that should be added? How can QuickTrophy.com build sales
to $1 to $2 million in 2 years? How can sales be increased to $10
million in 5 years?
Adding additional channels of distribution is mentioned in the
case, and might take a variety of different forms; the
"easiest" approach would be to have partnering agreements with
other complimentary websites, such as sports leagues, sporting goods firms, etc. Other possible method of channel expansion would include
franchising, having QuickTrophy.com open a limited number of store-based
retail sites, and partnering with existing store-based trophy retailers
(who would serve as "order getters" for QuickTrophy.com--a
"bricks and clicks" strategy). Some logical additions to the
QuickTrophy.com product line would include plaques, engraved gifts, and
perhaps a line of corporate motivational (engraved) gifts.
With regard to building QuickTrophy.com's sales over time, one
argument might be that the firm is already showing signs of health and
steady growth, and assuming they continue with the same strategy, the
firm will eventually grow to a $2 million a year firm (and beyond).
Alternatively, in answering questions 1-4 found in the case, students
will develop a virtual cornucopia of ideas with regard to
brand-building, increasing traffic to the website, developing and
maintaining a strong customer base, and possibly expanding the
firm's channel and product strategy. As an epilogue to the case,
the professor could contact Terry Dehring at QuickTrophy.com for an
update on successful (and unsuccessful) strategies, and an estimate of
current levels of sales, customers, etc.
Gary J. Brunswick, Northern Michigan University
Terry Dehring, QuickTrophy.com