World Cup Soccer home advantage.
Brown, Terry D., Jr. ; Van Raalte, Judy L. ; Brewer, Britton W. 等
Home advantage (HA) in sport competition has been a well-documented
phenomenon (Carron & Hausenblas, 1998). In an informal content
analysis of media reports, Edwards and Archambault (1989) found that
more references were made to the difficulty of defeating a team on their
home ground than any other single factor, including talent, prior
record, injuries, and momentum.
Koppet provided one of the first operational definitions of HA in
1972, "being at home increases your chance of winning" (p.
1C). Courneya and Carron (1992) refined the definition of HA with the
following, "home teams in sport competitions win over 50% of the
games played under a balanced home and away schedule" (p. 13).
Researchers using this definition have found a HA in many different
sports and at many levels of competition (Courneya & Carron, 1992).
Because some teams (including World Cup soccer teams) do not play a
balanced schedule, definitions of HA may have to be modified to include
these teams. Also, other questions about the Courneya and Carron
definition of HA have been raised (Bray, 1999).
Bray (1999) noted that the Courneya and Carron (1992) definition of
HA was based on the home win percentages (HWP) of entire leagues over a
number of years. Individual team data (overall and by year) were
overlooked and no account for the away record was considered. To remedy
these problems, Bray defined HA as when the HWP minus the away win
percentage (AWP) is greater than 5%. By using this equation, the away
record is taken into account, and individual team statistics can be
calculated overall and by year.
Regardless of the definition of HA used, teams competing at home
have an advantage over teams competing away from home (Bray, 1999;
Courneya & Carron, 1992; Koppet, 1972). Several factors have been
hypothesized to explain this HA effect, including familiarity with the
playing facility (Moore & Brylinski, 1995), game importance
(Baumeister, 1995), and travel fatigue (Pace & Carron, 1992).
The purpose of this research was to explore several factors related
to HA with data collected from World Cup soccer teams. World Cup soccer
teams are of particular interest because they have varied schedules,
competing in their home countries, away, and in neutral countries.
Comparisons can be made among these three settings. Second, World Cup
teams play games that vary in importance from a non-championship game
(friendly or qualifier) to a championship game (Continental championship
or World Cup Championship). Relationships between game importance and HA
can be explored. Finally, because World Cup soccer teams travel long
distances, the effects of travel on HA can be examined.
Method
Database
The data for this study were obtained from the official Federation
Internationale de Football Association (FIFA) Coca-Cola Rankings
internet site (FIFA, 1999). The data included the results of 3,914 games
played by 32 international soccer teams between January 1987 and the end
of the 1998 World Cup in France (July 12, 1998). The 32 teams included
were the teams that participated in the 1998 World Cup in France:
Argentina, Austria, Belgium, Brazil, Bulgaria, Cameroon, Chile,
Colombia, Croatia, Denmark, England, France, Germany, Iran, Italy,
Jamaica, Japan, Mexico, Morocco, Netherlands, Nigeria, Norway, Paraguay,
Romania, Saudi Arabia, Scotland, South Africa, South Korea, Spain,
Tunisia, USA, and Yugoslavia. The variables included in this study were:
(a) outcome for each game (win, lose, draw), (b) location of the game
(home, away, or on a neutral site), (c) the city in which the game
occurred, (d) number of goals scored by and scored upon each team, (e)
date of the game, and (f) type of game, as classified by FIFA.
Data Collection and Procedures
The data were printed from an internet archive site (FIFA, 1999)
and entered into a database for all 32 teams for the years specified.
Nonofficial FIFA games and Olympic games were omitted because these
games are not recognized by FIFA in ranking national soccer teams (FIFA,
1999) and because the players often differ from the players that compete
in official FIFA matches.
To assess distance traveled, the great circle distance between
cities where sequential games were played was calculated. According to Weisstein (1999), the great circle distance is the shortest surface arc
between two points on a sphere. For this study, the distance between the
previous game and current game was used if the previous game was within
15 days. After 15 days the distance from the home stadium was used,
because it was assumed that if the next match was over 15 days away, the
team would go home before leaving for that match.
Once these calculations were made, all data were collapsed by team.
Then, HWP and AWP were calculated for every team. From these
calculations, HWP minus AWP (HWP - AWP) was calculated. Using criteria
from Brown et al. (1999), each team was categorized as having a HA,
neither advantage nor disadvantage (NAD), or home disadvantage (HD).
Finally, the data were analyzed using non-parametric statistics due to
the positive skew of the data (see Table 1).
Results
Descriptive statistics on the distance (km) that teams had traveled
from their previous game, the number of days since their previous game,
the number of goals scored against them, the number of goals scored for
them, and the goal differential are presented in Table 1. On average,
teams had a little over a month between games, and traveled over 1700 km
to get to games. The 32 World Cup teams analyzed scored more goals than
they had goals scored against them.
The number of games played at home, away, and neutral sites and the
outcomes of those games are presented in Table 2. The 32 World Cup teams
analyzed played more games at home than they did away or on neutral
sites. Also, these teams won more games at home than they did at away or
on neutral sites.
Overall, teams won 48% of all their games. They won 63% at home,
37% away, and 40% at neutral sites. In terms of HWP - AWP, teams had a
mean difference of 27%. Based on this difference, teams were classified
into HA categories (HA, NAD, HD). All teams, except one, were classified
as having a HA. The other team was classified as having NAD.
Familiarity with the Playing Facility
To test for familiarity with facilities, a 3 (location of game:
home, away, neutral) x 3 (outcome: win, lose, draw) chi-square test was
performed. The association between the two variables was significant
([chi square](4, n = 3914) = 206.90, p<.001, C = .23). The number of
games won at home exceeded the expected count. At neutral sites, teams
won about the same number of games as the expected count. At away sites,
the number of wins was much less than the expected count. In terms of
drawing a game, all teams had about the same frequency as the expected
count at all three sites. Thus, teams won more and lost fewer games at
home, and lost more and won fewer games away.
Game Importance
Chi-square tests were also conducted to examine the relationships
between game importance (championship, nonchampionship) and outcome
(win, lose, draw) for games played at home, away, and at neutral sites.
No association was found between importance of game and outcome at home
([chi square](2, n = 1490) = 0.75,p>.05) or at neutral sites, ([chi
square] (2, n = 1000) = 5.86,p>.05). For games played away, however,
a significant association was found ([chi square] (2, n = 1342) = 6.50,
p < .04, V = .07). Away teams lost more and won fewer championship
games than the expected count. In non-championship games, away teams
won, lost, and tied about the same number of games as the expected
count.
Travel
To analyze the travel factors data, Pearson r correlations were
calculated among goals against, goals for, goal differential, distance
traveled from the previous game if within 15 days, or from home if over
15 days, and number of days since the previous game. As seen in Table 3,
distance wad significantly correlated with goals against (r = .09, p
< .001), goals for (r = -.08, p <.001), and goal differential (r =
-.11, p <.001). Number of days since the previous game was
significantly correlated with goals against (r = -.04, p = .02).
Additional analyses of travel factors were completed by using
Kruskal-Wallis one-way ANOVA by ranks tests because the data were too
skewed to use parametric statistics (see Table 4). In the first
Kruskal-Wallis test, distance from the previous city or home was
compared across the levels of outcome (win, lose, or draw) in all games.
Significant differences were found (H(2) = 99.36, p < .001,
[[eta].sup.2] = .03). Results indicated that teams traveled shorter
distances for games that they won than for either games that they tied
or lost. No difference in distance traveled was found between tied and
lost games.
For the second Kruskal-Wallis test, number of days from the
previous game was assessed for games outcome (won, lost, and tied) in
all games. Significant differences were found here as well (H(2) = 6.97,
p < .04, [[eta].sup.2] = .002). Upon further analysis, it was found
that more days had elapsed between games prior to won games than prior
to games that were tied or lost. No difference in days between games was
found between tied and lost games.
Discussion
The study was designed to examine two aspects of World Cup soccer
HA. First, World Cup soccer teams were examined to determine if they
have a HA. Second, several factors hypothesized to be associated with HA
were explored.
HWP has generally been used as the basis for determining whether a
team has a HA (Courneya & Carron, 1992; Pollard, 1986; Schwartz
& Barsky, 1977). For soccer, HA has been found to be about 64%
(Brown et al., 1999; Courneya & Carron, 1992; Pollard, 1986). The
results of this study, the first in which World Cup soccer teams were
examined, were quite similar to previous findings of HWP (63%).
The consistency of the soccer HA effect is interesting in light of
the fact that World Cup soccer teams do not play a balanced schedule
like soccer teams studied previously (Brown et al., 1999; Courneya &
Carron, 1992; Pollard, 1986). Further, World Cup teams do not typically
have a home stadium. Rather, they play in several stadiums located
throughout their home countries. World Cup teams also have somewhat
unusual schedules of home and away competition. A World Cup team may
play at home for an entire year, and not play at home at all the next
year. Furthermore, each World Cup team has a unique schedule of
opponents. With the differences between World Cup teams and previously
studied teams, it is remarkable to note how robust the HA is for the
sport of soccer.
Andersen et at. (1999), Bray (1999), and Brown et at. (1999) argued
that HWP was not the ideal measure of HA, because teams' away
records were not taken into account. Thus, a team with a home record of
7-5-0 and an away record of 11-0-1 would be categorized as having a HA
even when no advantage of playing at home existed. Using Brown et
al.'s (1999) definition of HA, most World Cup soccer teams were
found to have a HA, only one team was found to have NAD, and no team had
a HD. The lack of teams with NAD and HD might be expected with this
sample. World Cup soccer teams consist of many of the most highly
skilled soccer players in the world. Thus, it is not surprising that
none of these teams had a HD.
The second component of this study was to examine several factors
hypothesized to be associated with HA. It was expected that familiarity
with facilities (Moore & Brylinsky, 1995); game importance
(Baumeister, 1985); and travel factors (Pace & Carron, 1992) would
be related to HA.
Familiarity with the Playing Facility
Researchers have suggested that the more familiar a team is with
the home stadium, the greater the HA will be for that team (Moore &
Brylinksky, 1995; Schwartz & Barsky, 1977; Zeller & Jurkovac,
1989). Very little statistical evidence has been provided for this
hypothesis, however. Schwartz and Barsky wrote about how the
manipulation of the grass levels and soil moistness of a baseball field
can be used to give the home team an advantage. Moore and Brylinsky
empirically tested the familiarity factors of a team that had played on
the same court one year, and five different courts the next year. No
differences in HA were found between the two years.
In this study of 32 World Cup Soccer teams, most games that were
either lost or drawn were played on an away site. This small to medium
effect size (Cohen, 1988) replicates findings of other HA researchers
(Andersen et al., 1999; Brown et al., 1999; Courneya & Carron, 1992;
Pollard, 1986). It seems unlikely, however, that this effect is due to
players' familiarity with the stadium. As stated above, World Cup
teams play their home games in many stadiums across their home country.
Familiarity with the language, culture, and food may be more important
contributors to this HA effect.
Game Importance
In several studies (Baumeister 1985, 1995; Baumeister &
Steinhilber, 1984; Benjafield et al., 1989). teams were found to have a
HD in championship series or "choke." That is, as the
importance of a game increased, the HA decreased. On the other hand,
several other researchers have failed to replicate the HD phenomenon in
championship games (Gayton, Matthews, & Nickless, 1987; Kornspan,
Lerner, Ronyane, Etzel, & Johnson, 1995; Schlenker et al., 1995a;
1995b).
For this study, championship games were won, lost, and tied just as
frequently as nonchampionship games at home and at neutral sites.
However, a small (Cohen, 1988) but statistically significant effect was
found such that away championship games were lost more frequently than
away nonchampionship games. Thus, more important away games were harder
to win, which could be due to the pressure of winning an important game
added to the pressure of playing at an away site.
Travel
Travel factors have been hypothesized to have a relationship with
HA. Travel might adversely affect performance by causing fatigue,
disrupting routines (Pace & Carron, 1994), and exposing players to
climate changes (Pollard, 1986). Unfortunately, little empirical
evidence has been found to support travel factors as a cause of HA. Pace
and Carron (1992) did find that number of time zones crossed accounted
for about 1% of the game outcome (win or lose). Courneya and Carron
(1991) found that distance traveled accounted for 1.2% of explained
variance in outcome.
Compared to previous researchers assessing teams that traveled in
only one region of a country (i.e., the South) (Courneya & Carron,
1991) and teams that only crossed three time zones (Pace & Carron,
1992), World Cup soccer teams travel an average of 1700 km per game. In
this study, the further a team traveled, the worse their performance was
in terms of goals against, goals for, and goal differential.
Furthermore, games that were won followed shorter trips. Although the
statistical significance of the correlation between distance traveled
and goals for, goals against, and goal differential may have been due to
the large sample size, when games are close and all other factors are
accounted for, distance traveled may have some effect on which team wins
the game.
Summary
The results of this study are important for several reasons. First,
highly competitive soccer teams without a balanced schedule were used in
this study to demonstrate the robustness of the HA phenomenon. Soccer
teams win about 64% of their games at home. Second, the results
replicated the findings of Andersen et al. (1999) and Brown et al.
(1999) that showed that teams with a HD tend not make it to the
playoffs. Third, the small but consistent effects of travel,
hypothesized to have been associated with HA, were replicated with high
level athletes involved in international competitions (Courneya &
Carron, 1991; Pace & Carron, 1992). Clearly, HA affects athletes of
varying ability levels (Courneya & Carron, 1992). Additional
research designed to assess the mechanisms by which home teams win a
disproportionate number of games is warranted.
Table 1
Descriptive Statistics
Variable N Mean SD Min. Max. Skew
Distance(km) 3882 1714.51 2857.35 0.00 18674.11 2.54
Days 3882 32.22 54.88 0.00 1082.00 7.36
GA 3914 0.95 1.06 0.00 6.00 1.30
GF 3914 1.58 1.54 0.00 17.00 1.77
GD 3914 0.62 1.54 -6.00 17.00 0.80
Note. Variable names: Distance = distance from previous game; Days =
number of days from the previous game; GA = goals against; GF = goals
for; GD = goal differential.
Table 2
Descriptive Statistics for Where Played and Outcome (N = 3914)
Win Lose Draw Total
Home
Frequency 926 232 367 1525
Percent 61% 15% 24% 39%
Away
Frequency 497 458 397 1352
Percent 37% 34% 29% 35%
Neutral
Frequency 445 286 306 1037
Percent 43% 28% 30% 27%
Total
Frequency 1868 976 1070 3914
Percent 48% 25% 27% 100%
Table 3
Pearson Product-Moment Intercorrelation Coefficients Among Variables (N
= 3882)
Variables GA GF GD Distance Days
GA -- -0.13 (**) -0.64 (**) 0.09 (**) -0.04 (*)
GF -- 0.85 (**) -0.08 (**) -0.01
GD -- -0.11 (**) 0.01
Distance -- 0.06 (**)
Days --
Note. Variable names: Distance = distance from previous game; Days =
number of days from the previous game; GA = goals against; GF = goals
for; GD = goal difference.
(*)p < .05
(**)p < .01
Table 4
Pair-wise Minimum Significant Differnces for Kruskal-Wallis One-Way
ANOVA Test Between Outcome and Distance and Outcome and Days
Group n Mean Rank Comparison AD (a) p (b)
Distance (c)
Win(W) 1850 1772.57 W - D 235.49 < .02
Loss(L) 968 2191.19 D - L 183.13 > .02
Draw(D) 1064 2008.06 W - L 418.62 < .02
Days (d)
Win(W) 1850 1991.17 W - D 93.14 < .02
Loss(L) 968 1894.35 D - L 3.68 > .02
Draw(D) 1064 1898.03 W - L 96.94 < .02
(a)Absolute Difference ([[alpha].sub.fw] = .10)
(b)Actual difference probability = ([[alpha].sub.fw]\k(k-1) = .02
(c)H(2) = 99.36, p<.001
(d)H(2) = 6.97, p<.05
Authors' Acknowledgements
These authors would like to thank Josh Avondoglia, Kelley
Bagdasarian, Laurie BenAmi, Doug Coonrad, Janna Cunningham, Bryan Gross,
Stephanie Habif, and Laura Ray for their efficient and accurate help in
entering the data:
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Address Correspondence To: Judy L. Van Raalte, Center for
Performance Enhancement and Applied Research, Department of Psychology,
Springfield College, 263 Alden Street, Springfield, MA 01109. E-mail:
[email protected].