Implementation of AR based automobile assembly system.
Park, Hong Seok ; Choi, Hung Won ; Park, Jin Woo 等
1. INTRODUCTION
To survive in the turbulent and competitive market, automobile
manufacturers must design and implement the manufacturing systems which
respond rapidly to the market demands. Currently, the implementation of
a manufacturing system for assembling new automobile body is done based
on the prototype manufactured after the design of a new body model by
changing a conventional system or newly designing. For this purpose, a
system planner stops a current system and evaluates the
manufacturability of a new model in that system as well as executes the
work for changing it by putting a new model instead of the conventional
automobile body to the current system. This traditional method leads to
the critical problems such as reduction of system productivity and delay
of the introduction of new product into market.
For these reasons, VR(Virtual Reality) based digital manufacturing
technologies are used to analyze the static and dynamic behavior of
system at all stages for configuration of manufacturing system(Gunter et
al., 2005; Park et al., 2006). However, most of methods and softwares
for digital manufacturing require the perfect 3D models of the whole
system in virtual environment to represent the target system and
surrounding environment. That means this modeling work requires a lot of
expenses and effort.
To solve these problems, the AR technology is applied in this
paper. The AR technology can remarkably reduce modeling work because it
uses the real manufacturing environment to design and plan manufacturing
systems. It is also possible to obtain the information in real time from
manufacturing field by superimposition of virtual objects to real
scene(Wolfgang, 2004). Consequently, the application of AR technology is
expected as an epochal method for implementing manufacturing systems in
an efficient and user friendly manner.
For the development of an AR based assembly system, the
architecture of AR browser is firstly introduced. Then, the optimal
values of environment parameter for robust superimposition between
virtual objects and real scene are proposed through lots of experiments.
Through an initial test, the problems are derived for the application of
AR system. For an implement of AR system through solving them, the
methods for appropriate allocation of camera, avoidance of collision
between virtual objects and marker structural configuration for
recognizing in multi directions in consideration of robot behaviors are
proposed. With these results and experiments, an operation program for
cockpit assembly system is generated.
2. AUGMENTED REALITY SYSTEM
2.1 Architecture of Augmented reality browser
AR browser as the core component for the interaction and
visualization in an augmented environment consists of 4 modules for
digital image processing and interfaces for communicating between
devices(Fig. 1). The modules of AR browser are classified to tracking
module to track positions of target markers, rendering module for
generation and handling of virtual objects and measurement module to
calculate the distance between objects. Then, all cameras used in
research are calibrated to compensate for radial and decentering
distortion using calibration module.
[FIGURE 1 OMITTED]
2.2 Environment variables for robust superimposition
While AR system internally executes the image processes for
positioning virtual objects using a square marker, the chattering of
virtual objects occures according to the environmental conditions of
camera. In order to apply AR system to practice, it is important to find
and maintain the condition to remove this chatter. To determine the
appropriate conditions, a lot of tests were carried out with the
environmental variables as below(Park et al., 2008);
* The angle between the marker and camera
* The distance between camera and marker
* The angle among the marker, camera and light
* The intensity of light
* The size of marker
Using the results of tests, the AR system is configured under
appropriate conditions for robust superimposition between virtual
objects and real scene.
3. PROBLEMS AND SOLUTIONS FOR IMPLEMENTATION OF AR BASED ASSEMBLY
SYSTEM
To apply AR system to practice, there are some problems to be
solved besides the environmental conditions for robust superimposition.
For grasping them, a test bed of the H company's assembly station
was realized with twelve times reduction model. Through lots of
experiments with it, the problems occurring at implementing a AR based
assembly system were examined(Fig. 2). To solve these problems, lots of
methods are proposed as shown Fig. 3.
[FIGURE 2 OMITTED]
* Solutions f for problem 1 & 2
--Because the image acquired from one camera deliver only 2D
information, it is necessary to get more than two image information
obtained from different places.
--In case of the cockpit module assembly, two cameras are required
because this process should be done in two different directions such as
assembly and insert direction.
* Solution for problem 3
--For viewing an assembly area, the virtual object was partitioned
into several parts. Through that, the divided parts can be shown or
hidden for supporting the execution of the assembly process.
--To increase the adjusting degree of two objects, the alignment
line was modeled to guide the correct approach of one object to its
counter part.
* Solution for problem 4
--The clipping plane was generated to express the only information
of the sectional surface for showing the possibility of collision.
* Solutions for problem 5 & 6
--The marker system mounted on the robot gripper was manufactured
in the structure of a box type, because the system should be seen in
every direction due to free movement of robot.
--The light intensity should be adjusted to an environmental
condition. In case of entering a robot gripper into the inside of
automobile body, the light condition is so dark that a camera cannot
catch the marker system. This problem was solved by setting up a light
inside of the box type marker system.
With these methods, the system planner can generate operation
program of assembly, i.e. a robot program.
[FIGURE 3 OMITTED]
4. GENERATION OF OPERATION PROGRAMS FOR ASSEMBLY SYSTEM OF NEW
MODEL
For generating an operation program for assembling a new model of
automobile in a conventional assembly station by using AR technology,
the implemented test bed is presented. Base on the test bed, the camera
and the marker systems were optimally allocated according to the results
of the previous studies for applying AR technology to practical. With
this test bed, the operation of the assembly station for a new model was
planned and programmed by AR technology. The completeness of the
generated operation program was proven by applying it to the
conventional assembly station. Fig. 4 shows the pratical test for
generating operation program for automobile chassis assembly. The
boundary conditions such as the position tolerance range within 10 mm
were fulfilled.
[FIGURE 4 OMITTED]
5. CONCLUSION
AR in manufacturing system applications faces several technical
challenges. This paper outlined some of the major working areas and
highlighted new approaches and developed solutions. These systematical
solving approaches overcome the problems against the implement of an
AR-based assembly system. With the experimental results of the developed
system through the test bed, it is clear that AR system can help the
system planer to analyze the actual assembly process in the early stages
of the manufacturing process planning and save valuable costs and time
for testing the real process with the prototype.
6. ACKNOWLEDGEMENT
This research was supported by the MKE(Ministry of Knowledge
Economy), Korea, under the ITRC(Information Technology Research Center)
support program supervised by the IITA (Institute of Information
Technology Assessment).
7. REFERENCES
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