Clients identification and their role in multidisciplinary design team.
Mihartescu, Ana Andreea ; Mazilescu, Crisanta Alina ; Negrut, Mircea Liviu 等
1. INTRODUCTION
There are many aspects to consider when designing a product. When
the client has extensive interaction with the product, the design issue
becomes even more complicated as the product developer also has to think
of the product's applications for the right client and the actual
use situation. Thus, aspects such as ergonomics, aesthetics and
semantics have to be taken into consideration.
Since it is essential for the design team to arrive at a coherent
picture of the client and the design problem, it is relevant to find
methods that support communication and the focus on the client and which
bring the team members closer each other. Communication and cooperation
in product development work are key factors for product/project success
(Griffin & Hauser, 1996).
During the XX Th century the design process evolved and enriched.
In the design process are involved different specializations
(departments) in order to optimize the quality, to reduce the delays and
costs and to conceive innovative products. In this moment the design
team is a multidisciplinary one.
2. THE METHODOLOGY FOR IDENTIFICATION THE CLIENTS
The methodology is aimed at identifying and defining the clients of
the product to be designed and moreover investigating the clients'
relations to the product and other clients. On the basis of the
statements above, the aim has been to develop methods or tools, for
identification of clients that:
* stimulate and support the communication and correlation between
different parties in the design multidisciplinary team during early
stages of product development;
* are fruitful for the product development team's common
understanding of the user and the use situation;
* are uncomplicated and stimulating to use;
* elicit new product requirements or ideas about the design
problem.
Four different clients categories can be identified in this
methodology: primary clients, secondary clients, side clients and
co-clients, see Table 1.
The members of a design team should identify all the possible
clients of their product within these four classes and should also
consider the different demands that clients could set on the product.
To test the methodology of identification of customers, we
developed a research instrument (questionnaire) that we applied to a
sample of 50 subjects, in order to improve a generic product--a means of
locomotion, as can be seen in Table 2, on the 4 categories of clients.
There was no problem for the test groups in finding clients in all
of the four categories; primary clients, secondary clients, side clients
and co-clients. The number of clients identified can be seen in Table 2.
Finding and categorizing the user groups was easy or moderately easy.
However, a difference was noticed in the test groups.
Identify the clients, stimulate communication between the members
in the design team.
Identify the clients, are fruitful for understanding the design
issue. The benefit from Relations between clients is dependent on the
product. It requires many closely involved clients in order to be
rewarding (Janhanger & Hagman, 2004).
The ever increasing market pressure to compress time to market
expands the scope of the product development team to move closer to
clients for whom all the products are designed to serve.
3. CLIENT ROLE IN MULTIDISCIPLINARY DESIGN TEAM
Starting from multidisciplinary design, based on the involvement of
the various specializations, we have developed a multidisciplinary team
that highlights the role of each actor in the process of conception.
Starting from the model proposed by Aoussant (1990) on
multidisciplinary product design, we propose also the involvement of
other specializations in the conception, formation of multidisciplinary
design teams in which all actors of design process are represented.
Actors in the multidisciplinary design team are:
* Project manager, coordinates the team, design engineers,
transforming ideas into design specifications (defining functional
components);
* designers, defining aesthetic functions of the product in
conjunction with the functional,
* system engineers ensure conditions for the activity in optimal
conditions;
* marketing specialists, collect information from CLIENTS;
* specialists in ergonomics, developing products according to anthropometric size of potential customers / users;
* economists, providing the necessary financial resources to
develop new products;
* CLIENT provides information for product development that will
offer SATISFACTION.
However, the relation between clients and product development team
differs from the established research results in bridging the gap of
design and manufacturing:
* Clients, as a group, are much less defined and usually, they are
scattered outside the enterprise;
* It is a common practice that product development team enlists
marketing personnel acting as the agent to collect, validate and
synthesize requirement information. However, the information transfer
from clients to product development team can be problematic. This is
often due to marketing person's lack of technical understanding and
design expertise (Wang & Tseng, 2008)
The research on the nature of clients' requirements has drawn
much attention from marketing, economics, psychology, and management
science. It studies both the internal factors and the external
influences on the client's requirement.
Communication inside the multidisciplinary design team is based on
information technology, which allows members separated geographically
and temporarily to take part in the product development.
Complex nature of the multidisciplinary teams require special
attention to intercultural differences existing as they might appear
communication and understanding problems in them.
4. CONCLUSIONS
Novelty brought by paper consists in defining the role of client in
the multidisciplinary design team, as seen in figure 1.
[FIGURE 1 OMITTED]
Client who order what needs to be satisfied by the product, and by
default also the functions it needed to include and also he decide if
the product will be accepted or not. That is the reason why they have to
identify groups of clients participating in the survey.
The efficient process of used product development, in a given
environment, with multidisciplinary teams, performing and creative,
offer the possibility to a fast development of quality products and with
competitive costs. These product development processes have to be:
integrated, multidisciplinary, flexible and interactive.
5. REFERENCES
Buur, J. & Windum, J., (1994). "MM Design--Man-Machine
Interface", Danish Design Centre, Denmark, ISBN 8787385-33-3
Griffin, A. & Hauser, J. R., (1996). Integrating R&D and
Marketing: A Review and Analysis of Literature, Journal of Product
Innovation Management, 13:191-215
Janhanger, J. & Hagman L. A., (2004). Approaches for the
Identification of Users and Their Relations to the Product, Proceedings
of the TMCE, Lausane, Switzerland, Millpress, ISBN 90 5966 018 8
Souder, W. E., (1988). Managing Relations Between R&D and
Marketing in New Product Development Projects, Journal of Product
Innovation Management, 5:6-19.
Wang, Y., & Tseng, M.M. (2008). Incorporating probabilistic
model of customers' preferences in concurrent engineering, CIRP Annals--Manufacturing Technology 57 (2008) 137-140
Tab. 1. The four clients categories that should be identified
Clients categories Explication
Primary client A person who uses the product for its
primary purpose (Buur, J. & Windum, J)
Secondary client A person who uses the product but not
for its primary purpose
Side client A person who is affected by the product,
either negatively or positively, in daily
life but without using the product
Co-client A person who co-operates with a
primary or secondary user in some way
without using the same product
Tab. 2. Structure of the study participants on the four
categories
The questionnaire results can be seen in Table 3.
Identify the clients Number clients
Number of primary clients 10
Number of secondary clients 20
Number of side clients 15
Number of co-clients 5
Tab. 3. Results from the questionnaires
Agreement Identify
Questions (5=high) the clients
It was easy to understand 5 10
how to use 4 40
3 0
2 0
1 0
It was easy to apply 5 0
4 20
3 20
2 10
1 0
New ideas were created 5 6
4 12
3 20
2 12
1 0
Communication was 5 13
stimulated 4 21
3 8
2 8
1 0
It was valuable for 5 14
understanding the 4 22
design issue 3 14
2 0
1 0
A similar approach has 5 0
been used before 4 10
3 20
2 20
1 0