"CmL-plus": a recent Romanian opportunities for engineers tutoring using m-learning platforms.
Hutanu, Constantin ; Risteiu, Mircea ; Rotar, Corina 等
1. INTRODUCTION
The learning experts from all around the word (Holmberg, 2003)
countries learning experts are engaged in a controversy about the nature
of learning and about the problem of which reform are necessary in
learning and engineering tutoring. During recent years Otto Peters has
elucidated his approaches to learning in virtual space (distance
education) from comprehensive point of view and reflected the latest
developments of its theory and practice (Peters, 2003). Electronic file
courses and tutorials derived from carefully developed distance
education materials are new, as are the "guided tour" through
hypertext and hypermedia, in which the "guide" not only
determines the path, but also the type and number of "objects"
that are to be "visited" (Holmberg, 2003). If we consider the
combination and integration of presentation methods in a digital
learning environment we continue to be amazed by the new possibilities
which are relevant in particular to virtual learning space. If we
analyse this form of mainly presentation teaching, four new
possibilities spring to mind which are specifically and pedagogically relevant for virtual learning space:
* heterogeneous presentation methods can be combined and
integrated,
* multi-sensory instruction can be considerably strengthened,
* interactivity can be extended quantitatively and qualitatively,
* the support system can be extended and continuously improved.
The multi-sensory impression can be used for presenting,
recognising, understanding, processing, testing and experimenting, or
simply for repeating.
In first-generation distance education (DE), interactivity is aimed
at by making efforts to activate students or hi level researchers by
means of assignments, problems, stimulating them to reflection and
self-tests. Second and 3th generation DE intensify this interactivity
even more.
Programmed "guided tours" in digital learning
environments aim among other things at the following interactions:
* answering questions and reacting to feedback as in programmed
teaching,
* selecting and working through prescribed links and participating
in a simulated tutorial dialogue,
* opening a notes window for writing margin notes,
* opening a comments window and placing "bookmarks" to
mark defined pages,
* working with a search menu which can be opened by means of
central terms in the text,
* working with several indices, each of which enables access to
different abstraction levels of theoretical dimensions,
* amending teaching texts in accordance with own points of view:
placing sections or searching for sections of texts containing the same
term,
* completing recommended "drill and practice" programmes
and replacing a standard teaching text by a scalable-featured teaching
texts,
* exploring with simulations of engineering models, electronic
circuits, etc.
* conducting virtual experiments
One of the most impressive practical advantage of the digital
learning environment using learning method in virtual space is the
speeding up of communication between tutors/researchers and
correctors/supervisors as well as between researchers and researchers.
Integrated with Learning Management System (LMS) and supplemented
by criteria of adaptation our topic map is employed to influence and
control the learning process and the way of presenting learning
material.
2. NETWORKED ENGINEERING LEARNING
Considering the dynamic character of Web instruction systems
development, we can identify at least two classes of alternative
approach types by analyzing the technologies promoted by important
software companies:
* e-Learning technologies;
* m-Learning technologies.
One of the main lifelong learning tools in DE system is represented
by m-Learning platforms (Zawacki-Richter et al., 2008). This means that
we must create a DE system supported by information communication
technologies (ICT) and accessible for all virtual students of
Transylvania county. At the beginning of the development cycle of this
application, several design guides this kind of learning environment
have to comply to were followed, such as: the modular architecture, for
superior scalability and performance; enabling single-site
implementations, in order to support tens of thousands of users and
thousands of tutorials or courses; an open architecture that supports
third-party learning applications interfaces; and the easiness to use by
all the users, through a familiar and consistent graphical user
interface. The technical solution (Grindei et al., 2007) chosen was to
try out the use of Pocket PC or PDA in combination with mobile phone for
distribution of learning content and communication between tutor and
students, between students and for students' communication with the
learning material (Figure 1).
[FIGURE 1 OMITTED]
Quality assurance and enhancement of any educational provisions
take many forms and are secured by a variety of means: educational
development is one of them. In many situations DE has been developed in
a tradition of system thinking and educational technology. An important
aspect for the use of the m-learning platform is its evidence-based
reflective practice (Zondiros, 2008).
2.1 Engineering m--learning architecture analysis
The application is structured into three modules: a communication
by e-mail, a database for tutorials and a chat module (Figure 2). These
three modules represent layers of the same application and the
architecture used to develop this application was created in HTML (for
the graphic interface and sending the data from one page to another),
PHP (for receiving, modifying and displaying data, as well as for
working with databases--read/write/delete/replace) and sajax (for
creating the chat module).
[FIGURE 2 OMITTED]
The best option to ensure a non-disturbing automatic refresh was
the utilization of Java Scripts. Each module was created using a
specific programming language: the tutorial is written 100% in HTML; the
chat module is based on Java Scripts dealing with reading data and
especially with refresh and displaying data, while the e-mail module
uses PHP scripts for reading the database, deleting, modifying and
displaying.
2.2 Engineering m-learning application design
The project is based on a client/server configuration. It is
absolutely necessary to create a MySQL data-base with adequate tables
and values. The client uses the internet connection and a web browser (which has the last version of Java installed) to connect to the
application. The project has a main login interface that verifies the
input data for validation in the database, and either displays an error
message if the user doesn't exist, or sends the data to the next
page and displays the content of the links on which this project is
based. Every page reads and sends further the user data and password
sent by the main login page. If the data doesn't exist on a page, a
message is displayed, denying access to that page. Thus, data is sent
form one page to another.
The database is divided into several functional blocks: the user
section, which stores the information about user's accounts (tutor,
student), the tutorial section, containing information about the
tutorials structure and about the links with other physical educational
resource locations and the chat section, containing all the received
messages (e.g., online messages). In present time, because the
CORBA's inconvenient, many and many programmers and vendors live de
CORBA concept for other software solutions. In this general trend, the
Internet Communications Engine (Ice) is a better choice.
2.3 Engineering m-learning implementation and testing
The main requirement of such implementation is the quality of
services related. A MySQL database is used to store the information. The
mail module is a script designed to be used by the user to send
mail-type messages. The script reads/writes /deletes/modifies the
information in the database, as the information regarding sent messages,
message content and whether the messages have been read or not. The mail
module offers a graphic interface similar to the e-mail interface
offered, for example, by Yahoo, that is created only to send and receive
messages and not to support any other functions. "CmL-plus"
m-Learning platform provides the essential needs of the researchers with
respect to communication and studying the tutorial content.
3. CONCLUSION
The engineering m-learning implementation comes to compensate the
lack of face-to face contact between students and tutor, or between
professor, tutor and supervisor, being a very useful tool for Distance
Learning. The architecture of "CmL-plus" is very flexible and,
the most important, the students/researchers can ask questions and send
comments to the tutor or to the professor and can receive the feedback
via email or chat, in synchronous or/and asynchronous mode.
This timed--and spaced structuring activity, i.e. finding
relationships between data, information structure, pieces of knowledge,
and so forth, is the core of learning. In this sense the role of the
teacher/tutor/ supervisor is similar to the role of the leader of a
research group.
4. REFERENCES
Grindei, L; Vlaicu, A., Orza, B., Topa, V. & Munteanu, C.
(2007). On line web course for engineering, Proceedings of the 6th
Conference on WSEAS International Conference on Applied Computer
Science--Volume 6, pp 65-70, ISBN 978-960-8457-61-4, Hangzhou, China,
April 2007, WSEAS, Stevens Point, Wisconsin, USA
Holmberg, B. (2003). Distance Education in Essence, Bibliotheks-und
Informationssystem der Carl von Ossietzky Universitat Oldenburg
(BIS)-Verlag, ISBN 3-8142-0875-7, Carl von Ossietzky Universitat
Oldenburg, Center for Distance Education, Germany
Peters, O. (2003). Distance Education in Transition,
Bibliotheks-und Informationssystem der Carl von Ossietzky Universitat
Oldenburg (BIS)-Verlag, ISBN 3-8142-0876-5, Carl von Ossietzky
Universitat Oldenburg, Center for Distance Education, Germany
Zawacki-Richter, O.; Brown T. & Delport R. (2009). Mobile
Learning: From single project status into the mainstream?, Available
from: http://www.eurodl.org/ Accessed: 2009-0517
Zondiros, D. (2008). Online, distance education and globalisation:
Its impact on educational access, inequality and exclusion, Available
from: http://www.eurodl.org/? p=archives&year=2008&halfyear=1
Accessed: 2008-11-23