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  • 标题:A Prototype SSVEP Based Real Time BCI Gaming System
  • 本地全文:下载
  • 作者:Ignas Martišius ; Robertas Damaševičius
  • 期刊名称:Computational Intelligence and Neuroscience
  • 印刷版ISSN:1687-5265
  • 电子版ISSN:1687-5273
  • 出版年度:2016
  • 卷号:2016
  • DOI:10.1155/2016/3861425
  • 出版社:Hindawi Publishing Corporation
  • 摘要:Although brain-computer interface technology is mainly designed with disabled people in mind, it can also be beneficial to healthy subjects, for example, in gaming or virtual reality systems. In this paper we discuss the typical architecture, paradigms, requirements, and limitations of electroencephalogram-based gaming systems. We have developed a prototype three-class brain-computer interface system, based on the steady state visually evoked potentials paradigm and the Emotiv EPOC headset. An online target shooting game, implemented in the OpenViBE environment, has been used for user feedback. The system utilizes wave atom transform for feature extraction, achieving an average accuracy of 78.2% using linear discriminant analysis classifier, 79.3% using support vector machine classifier with a linear kernel, and 80.5% using a support vector machine classifier with a radial basis function kernel.
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