期刊名称:International Journal of Electronics, Communication and Soft Computing Science and Engineering
印刷版ISSN:2277-9477
出版年度:2013
卷号:2
期号:Special
出版社:IJECSCSE
摘要:Frequency Identification (RFID) can be used as a technology for coupling the physical and the virtual world in ubiquitous computing environments. In this paper, it will be seen that RFID is also a very interesting option for building augmented real-world games. In this paper, the use of RFID technology is motivated for the development of board games. Then we will put some researches done in this domain which are done already by researchers. Then some localization techniques are discussed. Afterwards, the author's idea to incorporate RFID system for developing a chess board is discussed. RFID based Chess Board is an attempt to design and build a useful sensory chessboard. It takes a look at various proximity sensors and how they can be applied to detect chess pieces. The chessboard is connected to a microcontroller allowing play in training mode and competition mode
关键词:RFID; RFID tags; RFID readers; Localization; proximity sensors; key matrix; RFID game boards; Chess board