摘要:As digital technology became popular, mass production and consumption underwent a change and customized multiple line production systems and variations in consumption patterns emerged. Consequently, "user-centered designs" that satisfy consumer demands by focusing on consumer preferences became popular. The significance of user interfaces — embedded in electronic devices and computers and improves usability and user control — is coming to the forefront. The User experience, which not only provides elements that are convenient to use but also attempts to trigger emotions such as joy and fun has been receiving recent attention. This study presents methods to correct deficiencies among users by facilitating achievement of individual goals through the actant model, and by supplementing the establishment of a scenario suitable for the user through canonical narrative schema.
关键词:UI; UX; Usability; Persona Method; Semiotic Narratology; Structuralism; ; Greimas