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文章基本信息

  • 标题:Physics Engine: Deformation Simulation
  • 本地全文:下载
  • 作者:Abhishek Bhandwalda ; Akshay Gandhi ; Mohan Ghule
  • 期刊名称:International Journal of Computer Science and Information Technologies
  • 电子版ISSN:0975-9646
  • 出版年度:2014
  • 卷号:5
  • 期号:2
  • 页码:2662-2664
  • 出版社:TechScience Publications
  • 摘要:In a game simulation or any software where 3d rendering is concerned, there are various aspect to be considered. For example if we are producing an animated movie, then there are various areas we need to concentrate like the materials , their surface property, lighting, motion, fluid surface simulation etc. Every field is vast and have various physics engines available in market to simulate them. This paper presents algorithm for simulation of deforming bodies, calculating there deformation and generating impulse force.
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