期刊名称:International Journal of Computer Science and Information Technologies
电子版ISSN:0975-9646
出版年度:2014
卷号:5
期号:2
页码:2662-2664
出版社:TechScience Publications
摘要:In a game simulation or any software where 3d rendering is concerned, there are various aspect to be considered. For example if we are producing an animated movie, then there are various areas we need to concentrate like the materials , their surface property, lighting, motion, fluid surface simulation etc. Every field is vast and have various physics engines available in market to simulate them. This paper presents algorithm for simulation of deforming bodies, calculating there deformation and generating impulse force.