摘要:In this second volume of the Dossier: LINK2022 Journal - Practice-led Research in Communication and Design, we bring another seven original articles selected from the presentations of researchers from Brazil, New Zealand, and Thailand held at LINK 2021 – International Conference in Practice-led research in Art, Communication and Design. The conference attracted around 400 individual participants from 19 countries, and the editors selected the best works for submission of a text that could give depth to the ideas introduced at the conference and available on the LINK YouTube Channel here: https://www.youtube.com /channel/UCeb2Wvf0qBNS5Hi0E60iXxg. The first part of the second volume addresses the issue of platforms in film festivals, Tik Tok and crunch time practices in video game production. The second part focuses on teaching Design through case studies and teaching practices that address notions such as interdisciplinarity, critical thinking, visuality and materiality. The texts in this volume thus form a broad, rich and diverse panorama of practice-oriented research approaches in contemporary times. In this way, the articles demonstrate the potential of these approaches and stimulate new research that expands the potential of this field of increasing relevance and interest to the academic community. This bilingual version reinforces the LINK Practice-led Research group's commitment to promoting the projects and methodologies used in practice-led research, particularly in Global South epistemologies.