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  • 标题:GOOD-FOR-GAMES $\OMEGA$-PUSHDOWN AUTOMATA
  • 本地全文:下载
  • 作者:Karoliina Lehtinen ; Martin Zimmermann
  • 期刊名称:Logical Methods in Computer Science
  • 印刷版ISSN:1860-5974
  • 电子版ISSN:1860-5974
  • 出版年度:2022
  • 卷号:18
  • 期号:1
  • 页码:1-35
  • DOI:10.46298/lmcs-18(1:3)2022
  • 语种:English
  • 出版社:Technical University of Braunschweig
  • 摘要:We introduce good-for-games $\omega$-pushdown automata ($\omega$-GFG-PDA). These are automata whose nondeterminism can be resolved based on the input processed so far. Good-for-gameness enables automata to be composed with games, trees, and other automata, applications which otherwise require deterministic automata. Our main results are that $\omega$-GFG-PDA are more expressive than deterministic $\omega$- pushdown automata and that solving infinite games with winning conditions specified by $\omega$-GFG-PDA is EXPTIME-complete. Thus, we have identified a new class of $\omega$-contextfree winning conditions for which solving games is decidable. It follows that the universality problem for $\omega$-GFG-PDA is in EXPTIME as well. Moreover, we study closure properties of the class of languages recognized by $\omega$-GFG- PDA and decidability of good-for-gameness of $\omega$-pushdown automata and languages. Finally, we compare $\omega$-GFG-PDA to $\omega$-visibly PDA, study the resources necessary to resolve the nondeterminism in $\omega$-GFG-PDA, and prove that the parity index hierarchy for $\omega$-GFG-PDA is infinite.
  • 关键词:Good-for-games;Pushdown Automata;Infinite Games
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