期刊名称:International Journal of Information Engineering and Electronic Business
印刷版ISSN:2074-9023
电子版ISSN:2074-9031
出版年度:2021
卷号:13
期号:4
页码:55-61
DOI:10.5815/ijieeb.2021.04.05
语种:English
出版社:MECS Publisher
摘要:Game is one of the big industries today and can be an alternative entertainment and fun for children and adults. Game can be used as an interactive and interesting learning media. One of the platform game development methods is the Finite State Machine (FSM). This method is used to adjust the behavior of the NPC (Non-Player Character) to guide the player through the game. This study developed an Android-based "Jungle Adventure" game with interesting gameplay to make the learning process very enjoyable so that the player is expected to be able to play while learning. Combination NPC with FSM will make that responses under certain conditions, and NPC will accompany player like a friend survival.
关键词:Game;Adventure;Jungle;Non Playing Character;Finite State Machine