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  • 标题:Faster Algorithms for Bounded Liveness in Graphs and Game Graphs
  • 本地全文:下载
  • 作者:Chatterjee, Krishnendu ; Henzinger, Monika ; Kale, Sagar Sudhir
  • 期刊名称:LIPIcs : Leibniz International Proceedings in Informatics
  • 电子版ISSN:1868-8969
  • 出版年度:2021
  • 卷号:198
  • DOI:10.4230/LIPIcs.ICALP.2021.124
  • 语种:English
  • 出版社:Schloss Dagstuhl -- Leibniz-Zentrum fuer Informatik
  • 摘要:Graphs and games on graphs are fundamental models for the analysis of reactive systems, in particular, for model-checking and the synthesis of reactive systems. The class of ω-regular languages provides a robust specification formalism for the desired properties of reactive systems. In the classical infinitary formulation of the liveness part of an ω-regular specification, a "good" event must happen eventually without any bound between the good events. A stronger notion of liveness is bounded liveness, which requires that good events happen within d transitions. Given a graph or a game graph with n vertices, m edges, and a bounded liveness objective, the previous best-known algorithmic bounds are as follows: (i) O(dm) for graphs, which in the worst-case is O(n³); and (ii) O(n² d²) for games on graphs. Our main contributions improve these long-standing algorithmic bounds. For graphs we present: (i) a randomized algorithm with one-sided error with running time O(n^{2.5} log n) for the bounded liveness objectives; and (ii) a deterministic linear-time algorithm for the complement of bounded liveness objectives. For games on graphs, we present an O(n² d) time algorithm for the bounded liveness objectives.
  • 关键词:Graphs;Game Graphs;Büchi
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