摘要:Virtual worlds, particularly those able to provide a three-dimensional physical space, have features that make them suitable to support collaborative activities. These features distinguish virtual worlds from other collaboration tools, but current taxonomies of the field of Computer-Supported Cooperative Work do not account for several distinctive features of virtual worlds, namely those related with non-verbal communication. We intended to find out how the use of an avatar, gestures, spatial sounds, etc., influence collaboration in order to be able to include non-verbal communication in taxonomies of the field Computer-Supported Cooperative Work. Several cases of collaboration in virtual worlds are analysed, to find the impact of these non-verbal characteristics of virtual worlds. We proposed adding the concept of Presence to taxonomies of Computer-Supported Cooperative Work and contribute with guidance for future taxonomy development that includes it as a new dimension. This new dimension of Presence is subdivided into amp;quot;avataramp;quot; and amp;quot;physical spaceamp;quot; subdimensions. In turn, these are divided into amp;quot;physical appearanceamp;quot;, amp;quot;gestures, sounds and animationsamp;quot; and amp;quot;focus, nimbus and auraamp;quot;; amp;quot;environmentamp;quot; and amp;quot;objects / artefactsamp;quot;. This new taxonomy-development proposal may contribute to inform better design of virtual worlds in support of cooperative work.