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  • 标题:Mini-Map for Gamers Who Walk and Teleport in a Virtual Stronghold
  • 本地全文:下载
  • 作者:Krzysztof Zagata ; Jacek Gulij ; Łukasz Halik
  • 期刊名称:ISPRS International Journal of Geo-Information
  • 电子版ISSN:2220-9964
  • 出版年度:2021
  • 卷号:10
  • 期号:2
  • 页码:96
  • DOI:10.3390/ijgi10020096
  • 语种:English
  • 出版社:MDPI AG
  • 摘要:Studies of the effectiveness of multimedia cartography products may include mini-map design for navigation. In this study, we have touched upon designing gameplay to indicate the impact of the mini-map on the time effectiveness of a player that can walk or teleport himself/herself along marked out points in virtual topographic space. The eye-tracking examination of gamers’ effectiveness in a non-complex game of collecting coins in a reconstructed stronghold on the holm provided us with a new perspective on the role of mini-maps. The more time gamers took to examine the mini-map, the more time they needed to finish the game, thus decreasing their effectiveness. The teleporting gamers had significantly higher time effectiveness than walking gamers, however, the data obtained showed only a minor difference between the proportions of the mini-map examination time to the total game time for walking and teleportation.
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