摘要:Mobile Math Trails for Europe (MoMaTrE) is an ongoing project to conceptualize and develop a fully gamified platform for creating, organizing and executing mathematics trails. We present some early experimental results of an empirical study from Frankfurt am Main with 218 pupils concerning the introduction of shallow gamification techniques in the platform. The study was based on the self-determination theory and therefore the Intrinsic Motivation Inventory was used. First results are mostly in line with other findings of the previous research literature, but also some interesting effects could be shown. The article concludes with a discussion of our plans for adding other (deeper) gamification elements.