摘要:This issue contains seven selected articles, which gives an overview of the rich field of serious games. So among the topics covered in this issue there are: • gamification of learning experiences, • serious games in everyday life, • artificial intelligence as a means to significantly increase the effects of serious games, • understanding the effect of learner characteristics on the effects of serious games, • assessing the learning outcomes of serious games systematically, and • games as objects of generative learning approaches.