摘要:AbstractSimulation refers to a visual technology aid that is rendered capable in assisting students learning the abstract content which was deemed difficult to grasp through traditional method. This is especially true for Computer Networking courses, which consist numbers of abstract contents that requires suitable methodology and materials to support students’ learning. For instance, The Diploma of Information Technology (Networking) course have adopted the Packet Tracer Simulation (PTS) as their students’ practical training material. Nonetheless, it has turned out that students’ examination results have yet far from satisfactory. This might happen due to various factors, which include the teaching and learning methodology of the course. Taking this into consideration, a survey was conducted among the lecturers to identify the problems they faced throughout the teaching and learning process, even with the help of instructional simulation. The study was conducted in an interview form to identify the difficulties faced by the lecturers in enhancing their students’ capability in applying the theories learnt via simulation to the actual real-world condition. The study focused upon the learning content that is abstract in form and also some programming elements. In conclusion of the findings, this study proposes that the laboratory work activities need to be improved by employing engagement taxonomy as its preparatory guidelines.