摘要:The computation of the winning set for parity objectives and for Streettobjectives in graphs as well as in game graphs are central problems incomputer-aided verification, with application to the verification of closedsystems with strong fairness conditions, the verification of open systems,checking interface compatibility, well-formedness of specifications, and thesynthesis of reactive systems. We show how to compute the winning set on $n$vertices for (1) parity-3 (aka one-pair Streett) objectives in game graphs intime $O(n^{5/2})$ and for (2) k-pair Streett objectives in graphs in time$O(n^2 + nk \log n)$. For both problems this gives faster algorithms for densegraphs and represents the first improvement in asymptotic running time in 15years.
关键词:F.3.1;F.2.2;Computer Science - Logic in Computer Science;Computer Science - Data Structures and Algorithms